// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _VrmlAPI_RepresentationOfShape_HeaderFile
#define _VrmlAPI_RepresentationOfShape_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Identifies the representation of the shape written
//! to a VRML file. The available options are :
//! -      VrmlAPI_ShadedRepresentation :
//! the shape is translated with a shaded representation.
//! -      VrmlAPI_WireFrameRepresentation :
//! the shape is translated with a wireframe representation.
//! -      VrmlAPI_BothRepresentation : the shape is translated
//! to VRML format with both representations : shaded and
//! wireframe. This is the default option.
enum VrmlAPI_RepresentationOfShape
{
VrmlAPI_ShadedRepresentation,
VrmlAPI_WireFrameRepresentation,
VrmlAPI_BothRepresentation
};

#endif // _VrmlAPI_RepresentationOfShape_HeaderFile
