// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Voxel_VoxelFileFormat_HeaderFile
#define _Voxel_VoxelFileFormat_HeaderFile

#include <Standard_PrimitiveTypes.hxx>


enum Voxel_VoxelFileFormat
{
Voxel_VFF_ASCII,
Voxel_VFF_BINARY
};

#endif // _Voxel_VoxelFileFormat_HeaderFile
