// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Vrml_Switch_HeaderFile
#define _Vrml_Switch_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <Standard_Integer.hxx>
#include <Standard_OStream.hxx>


//! defines a Switch node of VRML specifying group properties.
//! This  group  node  traverses  one,  none,  or  all  of  its  children.
//! One  can  use  this  node  to  switch  on  and  off  the  effects  of  some
//! properties  or  to  switch  between  different  properties.
//! The  whichChild  field  specifies  the  index  of  the  child  to  traverse,
//! where  the  first  child  has  index  0.
//! A  value  of  -1  (the  default)  means  do  not  traverse  any  children.
//! A  value  of  -3  traverses  all  children,  making  the  switch  behave  exactly
//! like  a  regular  Group.
class Vrml_Switch 
{
public:

  DEFINE_STANDARD_ALLOC

  
  Standard_EXPORT Vrml_Switch(const Standard_Integer aWhichChild = -1);
  
  Standard_EXPORT   void SetWhichChild (const Standard_Integer aWhichChild) ;
  
  Standard_EXPORT   Standard_Integer WhichChild()  const;
  
  Standard_EXPORT   Standard_OStream& Print (Standard_OStream& anOStream)  const;




protected:





private:



  Standard_Integer myWhichChild;


};







#endif // _Vrml_Switch_HeaderFile
