// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Visual3d_TypeOfOrder_HeaderFile
#define _Visual3d_TypeOfOrder_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Definition of the order of selection
//! TOO_TOPFIRST    the root structure first
//! TOO_BOTTOMFIRST the leaf structure first
enum Visual3d_TypeOfOrder
{
Visual3d_TOO_TOPFIRST,
Visual3d_TOO_BOTTOMFIRST
};

#endif // _Visual3d_TypeOfOrder_HeaderFile
