// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _VrmlConverter_TypeOfLight_HeaderFile
#define _VrmlConverter_TypeOfLight_HeaderFile

#include <Standard_PrimitiveTypes.hxx>


enum VrmlConverter_TypeOfLight
{
VrmlConverter_NoLight,
VrmlConverter_DirectionLight,
VrmlConverter_PointLight,
VrmlConverter_SpotLight
};

#endif // _VrmlConverter_TypeOfLight_HeaderFile
